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Parkitect game review
Parkitect game review








parkitect game review
  1. PARKITECT GAME REVIEW SIMULATOR
  2. PARKITECT GAME REVIEW FREE

Nonetheless, Parkitect does exhibit a few issues. You can’t fault Parkitect for its generosity, nor for its cleanly designed simulation. There are also dozens of different rides to unlock, and the coaster selection is particularly impressive, ranging from simple junior coasters to log-flumes, flying coasters, and even a bobsled run. An early example sees you repurposing a disused airfield, forcing you to build your park on a long but narrow strip of land. Alongside the sandbox mode, the campaign includes 26 different parks to build, each of which has its own unique set of challenges. You need to consult the spreadsheets, identify where the shortfall is, and adjust prices accordingly. Speaking of profits, although getting your Park financially stable is not difficult, you can’t ignore the finances and hope for the best. Meanwhile, if a storm passes over your park, rides will be shut down and your profits will start to tumble. If your park is accosted by vandals, you can see them running around kicking over bins and benches, and this will impact your park’s “dirtiness” rating. These hints of strategy are complemented by a robust simulation where everything that happens in the game has a tangible impact on the status of your park. It’s useful to have an even dispersal of stalls, but to make this efficient means building a lot of pricey depots. In this manner, you actually need to think about where you place buildings in your park. This is much more efficient, but also much more expensive. Alternatively, you can build a network of supply depots connected by underground tubes to ferry stock around the park, then use haulers to transport the stock from depot to the stalls. You can avoid visitors witnessing the horror of capitalist exploitation by careful placement of special “Employee” paths, which can be concealed with decorations like hedges and fences.

parkitect game review

Your park’s overall rating partly comes down to its “immersion” factor, which is damaged when John and Jane Middleclass see some poorly paid labourer stuffing boxes of frankfurters into the back of your $7 hot dog stand.

parkitect game review

Moreover, Parkitect boasts a similar system to Megaquarium whereby your visitors don’t enjoy seeing how the sausage is made. You can simply hire haulers to move stock around the park, but this is a slow and tedious process. All retail outlets in your park must be stocked with crates from your warehouse. In Parkitect, you cannot simply open a burger stall, jack up the price, and let the money roll in. Where Parkitect has the edge on its rivals, however, is in how it challenges you to think harder about the layout and upkeep of your park. Paths can only be built in straight lines, for example, while terrain cannot be manipulated with the same level of fidelity as Frontier’s effort. You can keep things simple by using standard rides and user-created coasters, or you can get hands-on with every little detail, sculpting terrain, tweaking the turns and loops of every coaster, and constructing your own facades and decorations out of geometric shapes.Ĭreatively, Parkitect is sufficiently robust, although it is less powerful than the toolset of Planet Coaster.

PARKITECT GAME REVIEW FREE

Beyond the constraints of budget and available rides, you’re free to construct your park however you like. Whereas Planet Coaster focused on its creative toolset, Parkitect negotiates a pleasing balance between building and maintaining your theme park. You build magnificent rides to attract hundreds of worshippers, and in exchange they sacrifice their wallets to your pricey food stands and tacky souvenir stalls. You are the all-seeing, all-knowing god of fun, and you bestow your benevolence by constructing the best theme park you can imagine. The structure is the same as every other game of its ilk. Its gentle pace and inoffensive art style makes it easy to get sucked into, but its desire to please also makes Parkitect rather risk-averse, and in a year that has witnessed some bold and innovative management sims, Parkitect plays it too safe to truly stand out.

PARKITECT GAME REVIEW SIMULATOR

This is a charming and intelligent theme park simulator which, unlike other recent entries in the genre, places as much emphasis on park management as it does creativity.

parkitect game review

Parkitect is pleasant to the point where it’s almost a problem. A worthy successor to Rollercoaster Tycoon, but it never quite emerges from its shadow.










Parkitect game review